Muhammad Shibli Mansuri

Muhammad Shibli Mansuri

Senior Lecturer

Education

Master of Entertainment Technology
Carnegie Mellon University, Pittsburgh USA
B.Sc Computer Science
Lahore University of Management Sciences

Experience

2015 – Present Freelance Game Developer / Designer and Consultant
• Lead development of games in Unity 2D and 3D
• Business Development and client management
• Manage teams to ensure completion of deliverables on time
• Working on fourth mobile game
• Consulting for an educational publishing house gamifiying their online curriculum
2014 – 2015 Mindstorm Studios | Associate Game Designer and Software Engineer
• Worked with Lead Game Designer to manage game economy and systems on a midcore MMO
• Prototyped game mechanics in Cocos 2D
• Developed front end for game systems in Unity 3D
2014 Fungineering | Incubated at LUMS Social Innovation Lab
• Created STEM learning modules for primary school learning aimed at underprivileged children in Pakistan
• Created prototypes for project based learning as incubatee
2012-2014 Carameltech Studios | Lead Game Designer
• Led design of mid core multiplayer mobile game for Android and iOS : Order of Elements, Blades of Battle
• Designed game economy and systems
Spring 2012 Eco Marino (ETC/Madeira Whale Museum project) | Lead Programmer
• Led development of a 3D fps game in Unity3D
• Translated client’s requirements into an enjoyable and educational digital experience
• Integrated peripherals made with Arduino into Unity
Fall 2011 The Last Signal (ETC/Microsoft Project) | Co- Producer and Experience Designer
• Designed and created a Kinect Fun Labs game prototype for Microsoft Studios • Led playtests
• Designed and implemented narrative and design changes to experience
• Were finalists in Activision Independent Games Competition 2012
Fall 2010 CLAUDS (ETC project) | Game Designer and Programmer
• Designed a game in which the player could switch between co-operative or competitive modes of play seamlessly
• Worked as programmer in ActionScript , Flash IDE
• Worked with team of 3 to submit academic research paper on project findings
• Won Best Poster award for project
Tintash | Lead Game Designer
• Led design of casual mobile games for iOS
• Developed game scripting tools with team of engineers
• Organized the development of titles from concept to release: Fishing Frenzy Deluxe, Fishing Frenzy Arcade, Flubby Physics, Doodle Toss HD, Seven Wonder


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Faculty of Information Technology, University of Central Punjab